Magic Knight Rayearth

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Alternativas: English: Magic Knight Rayearth
Synonyms: Mahou Kishi Rayearth
Japanese: 魔法騎士〈マジックナイト〉レイアース
Autor: CLAMP
Modelo: Mangá
Volumes: 3
Capítulos: 15
Status: Finished
Publicar: 1993-11-01 to 1995-02-01
Serialização: Nakayoshi

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3.9
(8 Votos)
25.00%
50.00%
12.50%
12.50%
0.00%
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Alternativas: English: Magic Knight Rayearth
Synonyms: Mahou Kishi Rayearth
Japanese: 魔法騎士〈マジックナイト〉レイアース
Autor: CLAMP
Modelo: Mangá
Volumes: 3
Capítulos: 15
Status: Finished
Publicar: 1993-11-01 to 1995-02-01
Serialização: Nakayoshi
Pontuação
3.9
8 Votos
25.00%
50.00%
12.50%
12.50%
0.00%
0 Lendo
0 Quero ler
0 Ler
Resumo
Three high school girls—hot-blooded Hikaru Shidou, haughty Umi Ryuuzaki, and gentle Fuu Hououji—have just met at Tokyo Tower when they hear a call for help that pulls them into another world. They are soon greeted by Guru Clef, a youthful-looking man who informs them that they are the legendary Magic Knights summoned by Princess Emeraude to save this magical land known as Cephiro.

While Hikaru finds the prospect exciting, Umi and Fuu simply want to return to their own world. Unfortunately for them, Clef explains that they cannot go home until they have saved Cephiro and banished the monsters plaguing it. In order to do so, they have to rescue Princess Emeraude from the clutches of the powerful Lord Zagato. To stand a chance against him, they must revive mysterious beings called Mashin.

As Clef grants the trio armor and magic, one of Zagato's servants attacks, forcing the guru to send the girls away to the weaponsmith Presea and the rabbit-like guide Mokona, who can further equip them for their journey. Though they have a long way to go, Hikaru, Umi, and Fuu will show that they have what it takes to live up to their titles as Magic Knights and bring salvation to Cephiro.

Avaliações (8)
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Magic Knight Rayearth review
de
Datecamibagpula13
Apr 03, 2021
I must start this review saying that this is the first manga, of magical girls that I read, in fact, I don't have many manga in my library of completed manga, it can be said that I am a beginner in the middle, and that is precisely why I decided to read this work, I wanted to expand my few readings a little bit, in addition to the works of a super strong boy who saves everyone or the seinen that I also like a lot, the fact is I couldn't have made a better choice, this manga got me completely surprise, because I confess that I didn’t think I would like a piece so much that tells the story of three Tokyo schoolgirls who end up in a totally unknown fantasy world and who are there in charge of the mission of saving this mysterious land.

This is basically the structure of the work, the kickoff, and yes, it is cliché and generic, but it is not a problem, because that is the intention of the work, to give the reader a light story about three heroines, each with a personality unmistakable, that will fight to save this unknown world, is not the type of work that creates a generic and massive history and tries to convey the idea of ​​seriousness, and for that reason it fails.
No ... Magic Knight Rayearth is different, he does not try to convey the idea of ​​seriousness because the very art of the work, the features, the characters, the history, everything indicates this, so it is okay to be generic and cliché.

But then you ask me, is it more then just a silly little story about magical girls !? And this is where it gets interesting, because the answer is no, Magic Knight Rayearth also sends a message, actually several, and the one I like most is friendship, companionship, but of course, we also have several, among them , sacrifice, love, betrayal, good and evil etc.
I really liked the work so loving they had for this work, perfect art, unmistakably beautiful features and a world beyond interesting, in addition to three incredible characters that seem to have a life of their own, I will definitely read more of the CLAMP girls
Magic Knight Rayearth review
de
Tea-StainedBrain1
Apr 03, 2021
Oh, CLAMP. I have such a swaying opinion of you. You either confound me or I adore you to where I want to be proud that I’m a huge fan of yours. There are so many series that I want to try to read but at the same time, I’m so worried I’m going to be burned again by your stupid deux ex machina. And, oh, does it hurt so good.

Fortunately, that’s not the case with this series. However, it’s rather short as a manga series. It’s very quick pace and a lot gets done over the course of three volumes (or one omnibus).

Now, I’m not sure if that’s a good thing or a bad thing.

It could be a bad thing because there could be some world building that’s missing from Cefiro. We get from the get-go that the land changes based on the pillar’s, and the people’s, hearts. Not to mention, we could also miss a huge chunk of characterization and then a little bit more understanding about why the girls are the way they are.

Well, “some world building that’s missing” isn’t how I should have put it. Because the whole thing is based on how the pillar thinks, it’d be interesting to meet more of the people who lived there besides Clef, Presea, Ferio… I would love to have known what happened to them after the incident or at least during. What are their roles besides helping the girls around the world?

On the other hand though, it could be a good thing because in a lot of fantasy-esque series, they tend to go on forever. A lot of these manga forget they have characters and their stories that needs to be carried instead of having to go around the world (and maybe beyond) just to get a glimpse of the world around them.

It also cuts down on time and it gets right to the point. It cuts out all the unnecessary parts that usually puts people off from it. You can basically show all the major events happening in quick succession and readers won’t get bored right away because there isn’t a drag – it doesn’t even exist!

As for the plot itself, I think this is one of CLAMP’s better stories out there (especially since it’s actually completed) despite it’s very low volume count. The girls are funny and you can relate to them – I know in a lot of ways, I could relate to Hikaru, Fuu, and Umi at different parts of the stories. They don’t seem like all powerful – they all have their flaws, even if it’s not completely noticeable in the manga. I also like that they’re actually different from one another but they’re all still very similar.

I really like the characters in this series, though. They seem more human and not blown out of proportion with the exception of Emeraude, at first. I mean, she’s literally Cefiro’s pillar. The world’s stability literally depends on her prayers, thoughts, and wishes.

It’s a really good twist that, at the end, Emeraude revealed the reason why she brought the three girls over was to kill her – she was being selfish and fell in love with Lord Zagato when she shouldn’t have. He fell in love with her too but he loved her so much that he was willing to take the blame, the fall, for it. He literally died trying to keep her alive – even he knew the cost of her death.

I really liked how the series ended though. Right after Emeraude gets her last wish of being with Lord Zagato, the three are transported back to Tokyo Tower, mere minutes after a flash of light occurred. They’re hugging each other but they’re crying – they want to know why she had to be killed.

And that was the end of that. Now, I can see how this could frustrate a lot of people, especially since it was clearly setting up for a sequel – and especially if the reader is not fond of the abrupt end. And yeah, it did frustrate me.

However, the anime version of this series, I feel, expands a lot more and a lot better than what the manga did. Granted, it didn’t follow exactly as it is, but I liked it like that. I wanted to explore Cefiro a little more and get to know the girls a lot better. Not only that, it’s revealed that, in the anime, there’s a lot more romance involved than what meets the eye. In the manga, it’s way more subtle and you kind of have to use your imagination for some of them.

Either way, I really enjoyed this series but I’m still a little happy about how it ended and how quick to the point it was but at the same time… I’m still a little frustrated with how it ended and how quick to the point it was.

I would honestly recommend the anime much more than the manga.
Magic Knight Rayearth review
de
Kundalini13
Apr 03, 2021
There are only two reasons to read this manga. First - to enjoy its beautiful and smooth art, a mix of shounen dynamics and classic, rich style of 70s shoujo mangas. Second - to meet a historic example of how modern shoujo was forming.

Almost everything in this story is simply bad. Plot is as simple as classic fairytails, except its lack of symbolism, and is so predictable that after 2nd chapter you can figure out how and what way it will end. It follows all the worst and overused schemes of fantasy genre. Weird names? Check. Overpowerment of characters? Check. Absolute lack of worldbulding, despite huge potential? Check. Deus ex machina everywhere? Check. No chemistry between characters because plot must go on? CHECK.

I think those are characters who are MKR's weakest part. They are lucky if they have 2 or 3 personality traits, they don't evolve as the story goes on, their feelings feel unreal and pushed all the time - they are not caused by dynamics of their relations but because CLAMP wanted so. I wasn't expecting much from 3-volume long manga but even three main heroines show us absolutely nothing. They don't even make you irritated, in normal conditions all of them would drive me nuts, but they are so boring I was just scrolling past pages and catching myself staring at background details instead of carrying what they say and do.

Old shounen fans tho will spot a lot of inspiration and references. CLAMP were big fans of Masami Kurumada's Saint Seiya and it is so visible here it hurts. The ending was literally a recreation of Athena and Poseidon's thread, just twisted into out of nowhere romance. Heck, CLAMP almost quote Kurumada!

I absolutely don't recommend it unless you crave for getting in touch with classics or want to see how early CLAMP looked like.
Magic Knight Rayearth review
de
Tyrraell8
Apr 03, 2021
This is my first review on MyAnimeList.net, so I apologise in adavance if I don't structure this review very well.

I picked up Magic Knight Rayearth in a bookshop for £15. Having come across a few CLAMP mangas before, I was rather intrigued. Was it worth the buy? Yes, it was.

Story: 8/10
For fantasy fans, the storyline may seem like something that's been done before. But despite this, the plot is gripping and fast-paced, yet there are also some more emotional moments. And the ending? It really isn't what you would expect. But wait, I've said too much.

Art: 9/10
The best thing about this manga, in my opinion, is the art. It's so detailed and every panel just looks gorgeous. The coloured artwork looks amazing too. If you're someone who doesn't really like a lot of screentone, though, you probably won't like the art as much.

Character: 7/10
I really felt for the characters, particuarly in the more emotional moments. However, they all look rather similar- you can only really tell them apart by their hairstyles and clothes. Plus, their personalities weren't that convincing to me for some reason. But that's probably just me being picky.

Enjoyment: 8/10
The stunning artwork and the gripping storyline made me enjoy this manga a lot, though I didn't really laugh out loud at the funny bits. Guess it just wasn't my kind of humour.

Overall: 9/10
If you don't mind overused plot aspects, a bit of blood and lots of screentone, you'll enjoy this manga a lot. A fun and thrilling adventure for all ages.
Magic Knight Rayearth review
de
azuriknight10
Apr 03, 2021
Sometimes it's the simple stories that are the most memorable. Magic Knight Rayearth manages to be just that: an enjoyable tale that doesn't deviate from the traditional fantasy-style formula too much. Despite this, there are still a good amount of unforeseen twists and turns that keep the reader interested in what will happen next. Beyond that, it is a very fun and moving story that takes you through your typical 'save the princess' type of fantasy adventure.

Magic Knight Rayearth is simple, but don't let that discourage you. Originally written by the famous all-girl manga group, CLAMP, this story holds the honor of being one of their first published works. The adventure begins on a school trip to Tokyo tower where a group of three different schools meet each other. From each of these schools are Hikaru Shidou, a tomboyish girl who oozes a playful and cute, yet clueless personality, Umi Ryuuzaki, a beautifully elegant yet serious daughter of a rich family, and Fuu Hououji, a kind and caring girl with a soft and graceful personality.

Not before long, a light flashes and the three young ladies are whisked away to a world known as Cephiro, a world where everything from the sky to the ground below is controlled by the heart and prayers of one sole being. After being attacked by a vicious monster, they are saved by a great magician named Clef and are told that they are to become the prophesized Magic Knights to save the princess from her evil captor. It is revealed that the princess is this world's 'pillar', and her role is to exist forever alone in order to shape the world with the power of her heart. Along with a magical creature named Mokona, they begin their adventure to wake the Mashin and save the world from ruin.

Aside from the typical fantasy elements that are beautifully detailed in CLAMP's stunning artwork, I fell in love with the cast of characters that we get to know along the way. While the manga is a short six volumes total, enough time is spread throughout all of the cast to make it feel as though we really got to know all of them individually. There is a great mix of humor and action that makes the characters feel alive, rather than some generic protagonist that are set to accomplish their task and nothing else. All of the main cast has their individual charm and are very fun and likable all the way through. While some of the villainous characters remained fairly uninteresting, I couldn't help but love the exchanges between them and the protagonists.

Unfortunately, not everything was up to snuff when it comes right down to it. CLAMP isn't exactly known for their impressive battle manga, and it really shows in Magic Knight Rayearth. The fight scenes are generally unimpressive, and to put it bluntly, rather dull. There really isn't any fear of the main characters losing their battles, nor do the battles last longer than a swing or two of the sword. The panels remain rather messy and bland, which is a stark contrast from the rest of their beautiful artwork that makes this manga shine. At the very least, there is more to the story than fighting evil monsters or villainous scum, so it's not a major loss; however, it is definitely disappointing knowing that the hybrid genre of a magical-girl fantasy mecha doesn't have quality battle sequences. While it's not bad, it isn't that great and really remains to be the only major issue I have with the work itself.

Aside from the aforementioned action panels, every bit and piece of art is absolutely breathtaking. The characters are designed with such detail that will leave you in an absolutely wonderous state. I really can't say enough about how beautiful and strong the art direction is, and given that this whole story is put together by a group of people that all work together for a collective goal, it's even more amazing that their combined talents can stay consistent and beautiful all the same.

Magic Knight Rayearth isn't the best manga I've ever read, but it's certainly a very good one. It's a classic piece that deserves to be loved for what it is, no matter how simple it seems on the outside. It manages to hold a large amount of substance without breaking too far out of the boundaries that would normally defy the reader's expectations. While it might not be the best battle manga, it has a lot of heart put into it and is clearly a beautiful piece that screams of influence from the romantic period. It's more than beautiful, it's magic.